
We don't sell your data, rent your email, or build advertiser profiles. We build competitive platforms, not surveillance networks.
Any email address shared during the login handoff is automatically and permanently scrubbed from our active records.
We never log raw network addresses. IP addresses are immediately masked into one-way cryptographic codes.
Login is delegated entirely to secure third-party authentication partners, meaning we never possess or store your password.
We host cookieless, aggregated analytics to monitor performance. Zero tracking beacons or ad network retargeting.
As community supporters, we believe that setting the tone for open-source competitive experiences means more than just publishing code or recommendation systems. It requires respecting the players who build the community in the first place.
Traditional gaming platforms frequently track your browsing habits, build demographic profiles, and commercialize your activity. We reject that model. TWL is built as a public competitive utility. Our code is open, our rule changes are transparent, and our data footprint is minimized by design.
We collect only the bare parameters required to run a reliable, cheat-free, and scheduled multiplayer ladder. If we don't need it to resolve a match or sync a roster, we don't collect it. If we are forced to process it (like temporary session details), we remove it.