TWL is the definitive matchmaking hub for every style of play, connecting you to teammates, opponents, and organized community events. We're aimed at supporting great gaming communities that don't often enjoy the spotlight.
Play low-stakes matches and connect with friendly gamers instantly.
Join organized, moderated open gaming nights. Play in fun events and focus on enjoying the game and meeting friendly, low-drama players. Skill improvement is a natural byproduct.
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It's not just the latest games, we provide a dedicated home for overlooked titles, specialized game mods, and unique formats that struggle to find a stable community elsewhere.
Structured leagues and ladders for serious players to prove their skill
Climb the ladder until you hit your true skill ceiling. This structure consistently places you against similarly ranked opponents, ensuring exciting, close matches and minimal blowouts.
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The reward of the ladder is finding your rightful spot. By challenging teams above you, the system guarantees you settle among peers, ensuring games are a true test of skill, not a mismatch.
60Hz servers go live for 2v2 Tanks, tournament champions are crowned, Round Robin arrives, and an AI rules assistant joins the battlefield — the biggest TWL update yet.
We have leveled up with a major mobile UI refresh, new tournament support, and community rule proposals, arriving just as historic ladder defenses and leaderboard takeovers redefine the competitive landscape.
The Tournamment System is built with robust brackets and team management, and our Discord bot now features a PUG Install Wizard, voice channel management, enhanced support tickets..
New 2v2 ladders, PUG system with ELO, Discord bot upgrades, open source portal, and a wave of platform improvements powering the TWL competitive scene.
TeamWarfare is releasing the source code for its Battlefield 6 2v2 Tank Experience to establish an open-source standard that prevents logic-based cheating while inviting the community to collaboratively master the powerful, undocumented Portal tools.
Open Source Battlefield, Paintballers & Platform Evolved
Posted by: dox
The battlefield just got faster. 60Hz servers are now live for 2v2 Tanks, the heli tournaments have crowned their first champions, and we've shipped Round Robin formats, an AI rules assistant, and enough platform updates to fill a changelog twice over. Here is everything that's changed since March.
Thanks to your incredible support and activity during our 2v2 Tanks rollout, BF Studios has officially granted us 60Hz servers for our competitive Portal Experience (Code: ZPFX9)!
Why 60Hz Matters: A 60Hz tick rate means the server processes updates twice as fast as standard servers. For high-stakes tank combat, this translates directly to:
All matches on our BF6 2v2 Tanks Ladder can immediately benefit from this performance boost!
As a reminder, our entire Portal codebase is completely open-source. You can review the logic, contribute, or fork the experience over on our GitHub Repository.
Friday Night PUGs: To celebrate and put the new tick rate through its paces, we are hosting Pick-Up Games (PUGs) every Friday evening (after dinner time EST). Keep your eyes on pick-up-games and meet up in the Discord Lobby to get sorted into teams, experience the 60Hz difference, and run some rounds.
A massive thank you to every player, team captain, and community member who supported the 2v2 rollout, your actions caught BFstudio's attention and made this upgrade possible. Massive mentions, gratitude and high5s to uberdubersoldat, gravity, pelka, our entire list of competitors (it's always infantry's fault!) and our regulars and testers like heretic, haydn, poly, the-master and more!
/ask command in Discord let you ask natural-language questions about any competition's rules - powered by Claude with prompt caching for instant, accurate answers./twl-setup wizard handles onboarding, permission checks, and drift diagnostics. Ladder challenges also get their own Discord match-comms channels now.