
For community organizers
Your community, your brand, your rules. You bring the players; we bring the platform, the Discord automation and a team that has been running competitions since 2001, and we set it up with you.
From a three-region Battlefield 6 league to a UT2004 revival and a paintball sim's competitive ladder. Each brings its own community; TWL runs the match infrastructure underneath.
Not a self-serve form and a support ticket queue. A full competitive platform, and the people who run it in your corner.
Run at yourname.teamwarfare.net with your own logo, colors, navigation and footer, and if you want them, your own front page and competition banner. Players sign in once and it carries across the whole network. Visitors see your brand first; the platform stays in the background.
Every match gets its own Discord channel for both teams and the admins. Captains pick match times, ban and pick maps, and report scores with screenshots; confirmed results update the standings. Add PUG queues with ELO ratings, crowd predictions on every match, player trading cards and a trophy case for your champions.
Challenge ladders with immunity windows and admin discipline, Swiss with Buchholz tiebreakers and a knockout cut, round robin with fixed deadlines or open scheduling, single and double elimination, and regional groups that feed a cross-region Grand Final.
See how ladders work →You talk directly to the people who build and run TWL. From your first rulebook to live finals, we're in the trenches with you.
Your community, your rules and your records stay yours. As the owner of a partner hub you can download every team, roster, match and standing as CSV files at any time. The export sits behind two-factor authentication and every download is logged. TWL provides the platform, not the strings.
TWL has hosted ladders and leagues for over two decades, and every season stays on the record.
Browse the archives →No sales funnel. You talk to the people who build and run TWL, and we get you set up.
Tell us your game, your format and roughly how big your community is. That's the whole intake.
Subdomain, theme, ruleset and the TWL bot in your server, tuned to the way your community plays.
You own the community and the calls. We stay on hand as infrastructure and support.
Yes. Your competition gets its own subdomain with your logo, colors, navigation and footer, and optionally your own front page and competition banner. SNP Esport and Silly Hats Only both run under their own brand on TWL.
Yes. You keep your server and your community. The TWL bot joins it and runs match comms there; we don't move your people anywhere.
Challenge ladders, Swiss with Buchholz tiebreakers and a knockout cut, round robin (scheduled or open), single and double elimination brackets, and regional groups that feed a cross-region Grand Final. Team sizes from 1v1 to 16v16.
Any game with organized team play. TWL already runs Battlefield 6, Unreal Tournament 2004 and Paintballers. If your community competes, we can host it.
You do. Your community, your rules and your records stay yours. As the owner of a partner hub you can download every team, roster, match and standing across your competitions as CSV files at any time, behind two-factor authentication.
Talk to us. Every community is different, so join the TWL Discord and tell us what you are planning, most of our partners are supported for free.
Tell us your game, your format and your community, and we'll take it from there. Every community is different, so there is no price list; we will work out what fits.