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Use of explosives to defend/attack MCOM

Historical capture recovered from the Wayback Machine · captured 2012-03-08 · 7 posts
The wording here is very vague:

"Deliberately firing RPG's, 40mm's, Mortars, AT-4;s at the M-COMM with the intent of destroying it is illegal."

Obviously in BF3 you can no longer destroy MCOM's via explosive devices. What if we have armed the objective, and are defending it by launching RPG's, 40mm's, Mortars, etc at it to prevent the defending team from disarming it? Also, I suppose this rule only applies to attacking, so defending it with the same explosive devices should be ok, correct?
Since those explosives can't destroy the m-comm, I don't see any problem with that...
As long as MCOMs have to be planted to be destroyed, 4v4 needs no rules.


I wouldn't worry about it at all.

We do the same thing... c4, rockets, etc.

Nothing wrong with it imo.
yeah it looks to be a copy and paste from the bc2 ruleset.
Originally posted by: zi.dfl
Since those explosives can't destroy the m-comm, I don't see any problem with that...


You can defend in any legal way possible. Which includes c4, rpgs, and claymores.

I will change the wording or remove it. We kept it from BC2 incase it was to ever become possible.


TWL|Chowder
TeamWarfare Competition Staff
Email: chowder@teamwarfare.com
IRC: #teamwarfare, #twl_bf
Good deal, thank you for the clarification Chowder.

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