Back to Tribes 2 - CTF, etc...

Tribes Vengance wish list...

Historical capture recovered from the Wayback Machine · captured 2003-07-24 · 2 of 3 pages survived · 41 posts
This thread had 3 pages; 1 page was never captured by the Wayback Machine — some replies are missing.
1. Please god help [T:V] to keep one physics through out its time played.. so we dont have split the community in so many ways.. i dont care wether its a base or classic feel just keep 1 !!!

2. Please god lets keep the spinfusor as the most useful weapon in the game.. and lets put an end to the over powering nade launcher.

3. please god put an end to the great amount of falling damage and no (jet)hang time that classic offers..

4. please god make the vechiles useful again as they once were. other then the shrike.

5. please god make Sking and MAing actually involve some skill... oo ooo and the mine disk combo too plz

6. Make the shocklance invole skill as well...

that is what i have come up with so far would liek to hear all your thoughts as well..




Stop asking God for useless things.
How about you ask him to help you get over your obession with tribes?
You almost named all of the things which made base so great.
:rollseyes:
The nade launcher was useless
It took skill to ski even if you were only going 80 at max


]CkB[T-Bone
She Don't Eat Meat but she sure likes the Bone!
well classic and base diff is speed a mix of classic and base would be great

for example........ speeds of classic and weapons of base etc..
God's pretty busy dude, hard to be omnipotent listening to the trivial stuff.
Originally posted by: Acidspin^

1. Please god help [T:V] to keep one physics through out its time played.. so we dont have split the community in so many ways.. i dont care wether its a base or classic feel just keep 1 !!!

2. Please god lets keep the spinfusor as the most useful weapon in the game.. and lets put an end to the over powering nade launcher.

3. please god put an end to the great amount of falling damage and no (jet)hang time that classic offers..

4. please god make the vechiles useful again as they once were. other then the shrike.

5. please god make Sking and MAing actually involve some skill... oo ooo and the mine disk combo too plz

6. Make the shocklance invole skill as well...

that is what i have come up with so far would liek to hear all your thoughts as well..







so discing, nade launcers, SLing, skiiing, and MDing takes no skill...

I had been wondering who was the best player in the galaxy was.

p.s. I'd like a mode simliar to et included where inventoried items are only available to those playing thier positions and gaining xp. ex. no Sniper rifles for you unless you've repaired x number of items.

(Not that I'd want this lame shit in comp but it would help spice up a pub)
MA's don't take skill?
what sucks is this thread could be good but instead it will be about how retarded the 1st post is.

o well
Why don't u ask God for some skillz, I don't know why you would want the game harder, u suck now
Originally posted by: Acidspin^

well classic and base diff is speed a mix of classic and base would be great

for example........ speeds of classic and weapons of base etc..


I can't tell whether you are trolling or if you are just genuinely clueless.
I suk now ok... fine but i want to suk harder...
Classic Nades and Disk is too easy to use...
i really dont care abotu weapons but i would like for one physics to be kept...

Blotter make the post interesting...
Originally posted by: Acidspin^

well classic and base diff is speed a mix of classic and base would be great

for example........ speeds of classic and weapons of base etc..


WOW you are an idiot , lets speed up the players but keep the weapons slow so you can outrun them.......
Originally posted by: Acidspin^

well classic and base diff is speed a mix of classic and base would be great

for example........ speeds of classic and weapons of base etc..


HAHA. I WOULD LOVE TO OUTRUN CG BULLETS TOO.
Originally posted by: Acidspin^

Blotter make the post interesting...


if you really cared about a T:V wishlist, you'd delete this thread, make a new list and leave your views of classic out of it. otherwise, it's just flamebait and i dunno why u arent banned.
Originally posted by: o c e a n

Originally posted by: Acidspin^

1. Please god help [T:V] to keep one physics through out its time played.. so we dont have split the community in so many ways.. i dont care wether its a base or classic feel just keep 1 !!!

2. Please god lets keep the spinfusor as the most useful weapon in the game.. and lets put an end to the over powering nade launcher.

3. please god put an end to the great amount of falling damage and no (jet)hang time that classic offers..

4. please god make the vechiles useful again as they once were. other then the shrike.

5. please god make Sking and MAing actually involve some skill... oo ooo and the mine disk combo too plz

6. Make the shocklance invole skill as well...

that is what i have come up with so far would liek to hear all your thoughts as well..







so discing, nade launcers, SLing, skiiing, and MDing takes no skill...

I had been wondering who was the best player in the galaxy was.



that basically leaves only blaster whores




| Unhandled Exception | Eternity | HydraliX | Grey Council |
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Mine-disking sux.
Originally posted by: KillerONE

Mine-disking sux.

regardless your opinion on it, you have to admit it helps the defense balance out the big boost HO got from the removal of speed caps.
i think taking out falling damage and making skiing require skill kind of cancel each other out. btw didn't they allready say that falling damage was going to be increased?
From watching alot of demos from potential recruits, I would say skiing in classic is not as easy some people might think.
Depends on the map...anyone can play Carl Lewis on harvester.
Go play T1.
Originally posted by: Razer_guy

Depends on the map...anyone can play Carl Lewis on harvester.


I didn't mean speed, I meant technique. Some people I have noticed could not for the life of them ski at a reasonable speed have energy enough left to do anything, even maps like surreal and harvester.
Originally posted by: Razer_guy
MA's don't take skill?

MA's require skill, but are dependant on ping (to a certain degree).

Yes, I get your post btw, I'm just bored.

(¯`·.¸.:| Aur|ora 7-Man / 14-Man Classic |:.¸.·´¯)
(¯`·.¸.In my younger years, I was very conceited. But that's all changed, because now, I'm perfect.¸.·´¯)
Originally posted by: Daxmax

Stop asking God for useless things.
How about you ask him to help you get over your obession with tribes?
oh and acid. you scare me sometimes dude. seriously.
i kno i was bored gimme a break
1. Please be no Acidspin in T:V
2. Please be no Acidspin in T:V
3. Please be no Acidspin in T:V
4. Please be no Acidspin in T:V
5. Please be no Acidspin in T:V
6. Please be no Acidspin in T:V
7. Please be no Acidspin in T:V
8. Please be no Acidspin in T:V
9. Please be no Acidspin in T:V
10. Please be no Acidspin in T:V
11. Please be no Acidspin in T:V
12. Please be no Acidspin in T:V
13. Please be no Acidspin in T:V

Post edited by Quiksilver- at 6/10/2003 8:30:15 PM
nice 1 ONO! we dont agree with him FLAME!!!
I hate people who compare the mods in terms of skill.

[This is a cool picture with my name in it... and maybe a quote and some cool effects in there... and let's not forget the half-naked woman.]
God please kill all Ni4ni members
Originally posted by: Acidspin^

1. Please god help [T:V] to keep one physics through out its time played.. so we dont have split the community in so many ways.. i dont care wether its a base or classic feel just keep 1 !!!

2. Please god lets keep the spinfusor as the most useful weapon in the game.. and lets put an end to the over powering nade launcher.

3. please god put an end to the great amount of falling damage and no (jet)hang time that classic offers..

4. please god make the vechiles useful again as they once were. other then the shrike.

5. please god make Sking and MAing actually involve some skill... oo ooo and the mine disk combo too plz

6. Make the shocklance invole skill as well...

that is what i have come up with so far would liek to hear all your thoughts as well..


T:V is going to be a different game from the last two Tribes games. There will probably not even be a shocklance. Mine-discing isn't guaranteed either. Nor are shrikes. The Dev team certainly isn't going to split the physics, though the community will have to if the game sucks (which seems unlikely, as far as I can tell from the limited information we've been given). Since when have MAing and skiing not required skill?
___________________________________________________
Thou art dust.
Originally posted by: Darius75

Originally posted by: Acidspin^

1. Please god help [T:V] to keep one physics through out its time played.. so we dont have split the community in so many ways.. i dont care wether its a base or classic feel just keep 1 !!!

2. Please god lets keep the spinfusor as the most useful weapon in the game.. and lets put an end to the over powering nade launcher.

3. please god put an end to the great amount of falling damage and no (jet)hang time that classic offers..

4. please god make the vechiles useful again as they once were. other then the shrike.

5. please god make Sking and MAing actually involve some skill... oo ooo and the mine disk combo too plz

6. Make the shocklance invole skill as well...

that is what i have come up with so far would liek to hear all your thoughts as well..


T:V is going to be a different game from the last two Tribes games. There will probably not even be a shocklance. Mine-discing isn't guaranteed either. Nor are shrikes. The Dev team certainly isn't going to split the physics, though the community will have to if the game sucks (which seems unlikely, as far as I can tell from the limited information we've been given). Since when have MAing and skiing not required skill?


I agree that T:V will be a new game with new weapons with balance included. There may not "need" to be a mine-disc, etc. I'm looking forward to the game and I'm sure it'll continue the great Tribes legacy...

Maybe Legends can fill the gap between T2's trailing off, to T:V's release!!
All I hope for is somthing one of the TWL admins said a long time ago.

(This is buterchering it, I know) "If T2 Base was done right, we'd be sitting on a 100+ team ladder loving the competition".

That's all I want. Make it fucking 3D Skiing pond with discs, or whatever, I don't give a shit, just make it good so we have a huge fucking ladder. Make the "Top 20" mean somthing again, like OGL T1, rather than joining in Top 25
·[ Detrimental | sentatus aestatis ]·
a couple of things that popped into my head while driving home from work today...

maybe it would be neat to have airborn vehicles have a knockback factor when hovering close to the ground. for example a harrier jet would flip over a car parked next to it, on takeoff. maybe a bomber hovering on the ground could have some wind blowing out, that could increase noticeably on takeoff. I dunno maybe it would be dumb and annoying. it just popped into my head.


also I'd like vehicles to be invincible as they spawn, to eliminate gay ass shrikers hunting for points by shooting a vehicle as it spawns, and blowing it up before it even appears. thats just as lame as v-pad sniping as far as I'm concerned.


overall I just hope they do as great a job on it as they did on T2 (I love T2 and have been playing it for 2 years, so say it sucked all you want but I love it)

oh and tone down the shocklance.. powerful ok, kill a heavy with a shield pack in one shot, um I don't think so..
id like some admin or maintenance features that would improve gameplay of pubs. things get way too unbalanced and nobody really gives a shit about fixing the teams, most of the time.

things like these built-in: team balancing (skill & number); indestructible bases below a certain number; auto-kick tk'ers/chat spammers/team switchers+stackers/afk people; a good voting system; easily customized map rotation; some kind of method to show what positions are needed and what are being played... stuff like that
Post edited by Blotter at 6/10/2003 10:51:28 PM
oh, and if someone tk's themself on your mine, they should be the ones that get penalized. not only for being so goddamn annoying, but for taking out your defenses and making your base weaker at the same time.
it would be cool if u got some kind of warning about friendly mines. if there was some warning (it glows, maybe some text, different color, whatever..), then yeah, definately penalize the guy who stepped on it.
Post edited by Blotter at 6/10/2003 10:58:31 PM
1. Please god, shut this fgt up. vgo.
Originally posted by: FatBastrd

oh, and if someone tk's themself on your mine, they should be the ones that get penalized. not only for being so goddamn annoying, but for taking out your defenses and making your base weaker at the same time.


And some poor fool starts trying to chase a capper, only to land on a mine from a failed MD attempt, in the middle of nowhere, gets penalized for being TK'ed and stopped from defending the flag by a teammate


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