Back to Tribes 2

Beach Blitz????

Historical capture recovered from the Wayback Machine · captured 2002-09-10 · 21 posts
Has this map ever been in rotation on twl? It seems like it would be a fun map to play if we took out the vehicles.



Last I heard it crashes servers.
Damn, that sucks ass!!! I love that map. =)



Yes, It UE's alot. And can crash servers.
It needs to be fixed horribly.
Post edited by Satoshi at 8/16/2002 7:33:04 PM

Satoshi_Lags Classic Mod / 7 man ++
SoF 2 Admin
Tribes 2 Duel Admin

Anyone up for that?? Does anyone know what part of the map is making the server crash??
i believe they have it fixed in Europack_2. although im not totally sure about it.
I think some of the trees or shit made it crash.

I played maybe a total of a minute and half on the map, and enjoyed every second.










hmmmmmm, well Ill dl it and see if we cant host a pu with that map being played and see how it does. =)



it will give everyone a ue.

but give it a shot










But the palm trees are the best part
Originally posted by: Dirty Sanchez.

i believe they have it fixed in Europack_2. although im not totally sure about it.


They havent, Europack version still crashes server.
lmao there is a hole in the map! Right by the base. I found it when i was see what the hell that map was.
The map is currently in limbo untill the final t2 patch comes out that supposedly fixes all UE's to see if that fixes it somehow.

The first vers. used to UE the server too frequently, i did a complete rebuild 1.1 version several months ago (that was only released in aus) and while it UE's 10x less, it still does UE's the server.

The only thing different between it and all the other custom maps out there are the custom .dts shapes used for the palms, trees, bushes etc that i used max 4.0 to create (with a GarageGames 3rd party converter) where as the original t2 shapes they used max 2.5 or 3.0 & multires utility. I havent heard of any ppl having probs with the torque engine and dts shapes, so its probably just some gay issue in t2.

(and btw the euro version is just using the old 1.0 original version just with the palms trees replaced with normal trees)
Post edited by DOX at 8/16/2002 10:53:09 PM
Maybe its a noise issue?
Originally posted by: Dirty Sanchez.

i believe they have it fixed in Europack_2. although im not totally sure about it.


Nope. Several fixes were attempted, but it still crashed the server and was removed from Europack2 version 1.1 because of that.
I hope that the next patch fixes the problems for this map! =)
ill take a look into it, i've heard that custom sounds could UE or slow down a map tho :P
I believe that is an update version here : http://apache.ipgn.com.au/tribes/t2/T2WC_maps_v1.1.vl2

We played it in a Pug in Au a month ago, at one stage half the server UE'ed. Pity because it is a damn fun map to play.
anyone tried it with the beta patch? does that help at all? It is a kickass map...i would like to see more by DOX (cuz his t1 maps kicked ass)
Midnight Mayhem Deluxe - rock on.
I plan on including BBlitz in the next version of xpak. The next xpak will replace the previous pack, remove the unplayed maps, add news map, remove the T1 maps (they are in patch map pack).

More xPak2 news in mid to late Sept.

21 posts recovered