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Map Test Team

Historical capture recovered from the Wayback Machine · captured 2003-09-14 · 11 posts
Just wanted to let everyone know that a team has been formed to test maps for potential competition use.

Now here is how it will work.

Once the team says yes they feel a map could show possible potential to be a good competition map the map will be brought to the community. Once the map has been tested by the community (a time frame will be set for all of this but at this time one has not been estabilished) a vote will be called to add the map to the rotation for which ever ladder/league that it applies to. No map will be added without a vote to do so.

If anyone has a map they would like us to consider, please post it in here and I will get it from you or if we already have it I will let you know that as well.

I appreciate all the help everyone is giving us to enhance our community. We always welcome suggestions and new ideas, so please feel free to let us know of any thing you think might enhance our community.
Could you possibly name who makes up that team?
Yes I will as soon as the last person is confirmed
I would like to propose removing CnC-Tournament Tundra and adding Rogue Agent............ tournament tundra is a massive rushers map and the darkness can get annoying..... the reason it is a massive rushers map is because there are so many bunkers near the base, all that is required is a dozer immediately going to your base and building a barrakcs and then immediately building anti tank units and have them go inside the open bunkers, then the dozer can build towers, the map is lame, plz remove it..............as for rogue agent this map is very difficult to rush on because of the way it is made and this map shows true skill because in order to win you have to attack asap to secure oil and supply, however the base being attacked is not really a factor at the begiging
Post edited by handSOME at 7/22/2003 11:42:27 PM
Rogue Agent has already been added. As for removing Tournament Tundra, I will have the guys look at it. But I will not say it will be removed. We are looking for new maps to add to the selections for competition play. But we will look into Tournament Tundra.
Remove a map simply because it's predominately a rush map? How silly. Shall we remove ALL maps that are rush maps? How about the folks who hate turtle maps?

I say as long as a map is balanced and well designed (lack of lag, good cash balance, no hidden scripts or other exploits, etc) then it should stay in. There aren't enough variety in the maps as it is. Perhaps once we have a dozen maps per ladder then some talk could be done about removing official otherwise well designed maps out.

Just my .02 cents worth.





true, removing tournament tundra may be a rushers map, but so is tournament island, lots of these maps are easy to rush in..... however most maps the rush can be stopped in but in tournament tundra it can be too tough unless everyone plays as usa
Well, we are not going to remove a map JUST because one person feels it should be removed anyway, nor will a map get removed just because it may be a rush map. But we will look at any map that a member of the community request. And before any maps are added or removed, the community will vote on it.
why usa??
china and gla can stop the bunker rushes relatively easily as well
i have experienced
i REALLY dont see the problem but that just me i love a challenge.
Have you confirmed the entire team yet?
No map will be removed because of rushes. All rushes can be stop.

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