Back to Urban Terror

Match length!!!

Historical capture recovered from the Wayback Machine · captured 2003-05-10 · 10 posts
any chance of a vote to shorten the length of maps?
30 minutes is just getting boring. 20 or 25 would be far superior. (25 i think would be ideal, since i find 30 to long and 20 to be to short)

Just curious. This is brought up because of our marathon match with PHEAR last nite. The match started at 10:30 pm est, and went till 2am est.

That is to long on sands
lol
I'd say thats an issue with 'sands' and not so much the 30 min game time

Other opinions?

- indica
TeamWarfare: Battlefield 1942, Desert Combat, Urban Terror Admin
no even when we were layin the smack down on you guys on paradise it got boring, god help me if I had to play that map again in a tiebreaker.

match length could be looked into. i also feel that 20 minutes is way too short. it also seems at times that 30 minutes is too long. but, i've had many games in the past where the last 5 minutes turned the game around for the other team and won the game for them.

i'm not sure if sands is going to be in Season 2. it definately won't be played again this season. i thought that putting it in Season 1 would be a nice tribute to a classic map. i might have 1 map per season that is a "tribute" or a "honarable mention".
I think we should keep 30 minutes, and I definitely think you shouldn't change the map length in the middle of the season. Also, sands rocks! Next season make it intermodal! :-D
Um, your crowing all over the net that u beat ]SiS[ the other night wont help you next time, Homie. You guys are pretty good, thats about it. Just so you know. We were trying some new stuff and player combos and didn't have our "Top Guns" in, so to speak. Next time we will. and your chattyass will get smoked. That is all. See ya next time. "Bring it Foo"
chill out dude, we beat you guys by 3 caps could have gone any way.

I was only kidding about laying the smack down SIS.
Just clowning with indica

And beating SIS was a big stepping stone for our clan. KHuDA was cut in half no less then 2 monhts ago, and we rebuilt fast and a win over a top 5 clan was a big deal for us.
We know you didnt have the "top guns" in the match. Just chill out man all fun in games on my end
Post edited by {KHuDA}Sinist3r at 3/1/2003 5:45:27 PM
Yea what he said! They were definitely gg's


Post edited by Indica at 3/1/2003 6:31:51 PM


- indica
TeamWarfare: Battlefield 1942, Desert Combat, Urban Terror Admin
Originally posted by: Indica

Yea what he said! They were definitely gg's




Always
(unless its on sands)
match length is fine. the reason sands went on for 2.5 hours (gametime) is because we were tied and went into overtime in the 2nd and 3rd games (both nearly an hour in lenght!). if it takes 24 hours to break a tie, that's the way it is. probably only way to prevent these long tiresome games is to eliminate maps like sands and intermodal from the schedule.

10 posts recovered