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Auto-MBL Discussion

Historical capture recovered from the Wayback Machine · captured 2005-03-31 · 51 posts
Please reference any questions about the Auto-MBL software here. This shall be the only thread for this.
Originally posted by: cA*BlueVenom
Ok first off, I won't connect any of my shit to auto MBL. I read the whole thing and figured it is pretty much bs. And I knew mav would do something about bs this season. There are mutiple reasons I won't use MBL. One for a reason is information is being tossed from my hard drive to the internet. Personal information and serial code of your hardrive is being tossed. SID wants to ban me as it is and with my hardrive ID, they could easily banning me using this new procedure. Number 2 reason, having full acess to your server and files allows a corrupted admin like mav to steal your rcon and fuck with you. I know my server company would not want this @ all because it is connected to my server from there database(dedicate servers) This is way to personal and is a horrible Idea. Number 3. A admin could look @ my cfg anytime. MY CFG is personal and i personaly made it for myself and my clans advantage. There are no cheats in it what so ever. MAV has acess to everything and I don't want my cfg being used by other people other than myself.

PBWEB is connected to one database to another. Sending multiple files from a server to a database causes lag and personal ID. If a hacker wanted to fuck with punkbusted.com they could easily do it. If they got into the site, they would have HARDRIVE ID and IP and even a pw if your pc is pw protected. Many leagues dont use this at all. I don't want anything to do with this what so ever. I know when mav was signed as an admin he would do some bs IDEA like this.



If u guys do this, there is no need for my server. I know my server wont allow any kind of these scripts added to my ftp, server. SO WTF


Originally posted by: Mav{WC}
Lets start here.

1. Read carefully everything. Even the punksbusted site. They answer almost every question here.

2.As for me doing something about BS, one I support the idea, didn't intial bring it up thou. 2. If BS is cheaters, then for sure we have to keep them out.

3. One for a reason is information is being tossed from my hard drive to the internet. Personal information and serial code of your hardrive is being tossed - You run the server from your pc, nice interent. As for the scan by MD5, it only scans game files, can't go anywhere else.

4.SID wants to ban me as it is and with my hardrive ID, they could easily banning me using this new procedure - Wrong type of scan, wrong people who can ban you using it, and hardware GUIDs are not completly a reality yet.

5. Teamwarfare or any admin using the AMBL client have no access to your server, other then your server ip and port number. You give that anyways when we join your server.

6. AS for your .cfg being looked at. Again no one has access to any of your server files, except you. If someone gains access YOU have given them the information to do so, this software has no ability to do it.


BV, please reading my directions give you only a brief glimpse of how the Auto-MBL system works. It is in place to stop cheaters, not get anything from you. If you cheat or have been caught cheating this will be your enemy. If your a server admin, this is your friend.


I just want to make it clear that neither TeamWarfare nor SID are running this service. This is complety operated by http://www.punksbusted.com. The only information being passed back and forth are banlists and md5tool check both of which reside on the game server not the client intermediary. If you are still worried about having your pc in the loop (it basically just transfers files between the game server than punksbusted's server) you can always just setup Auto-MBL to run directly on your game server. This is a service used by many people across many games. No one can look at you cfg, no one can see your rcon (which you don't even have to enter, it's simply a convience option). This is simply a tool that will reduce the number of hackers playing in our matches.


{EmS}Annihilator
TeamWarfare Competition Manager
Urban Terror | Game Admin
annihilator@teamwarfare.com


at this time I will ty to dispell some speculations here.

1. Auto-MBL will not hack your system and transfer sensitive information from your pc to another pc. It is not capable to do that.

2. Auto-MBL connect to a server using ftp settings, just as if you were connecting through Internet Explorer or Cute FTP or any other ftp software.

3. Other people are unable to see any of the settings inputed into the Auto-MBL through any means, eg: server logs.

4. Auto-MBL will not ban you for the sake of a admin wanting to ban you from all servers. It only bans legit punkbuster bans.

5. MD5 scans only the game directory of the game your playing online. It also only looks for specific files. It can not scan anywhere else.

6. Only the admin of the server has full access to the server, Auto-MBL only has the ability to upload files to the pb directory, and restart the server (if rcon settings inputed). Auto-MBL will not, nor can check other game related folders.

7. Hardware scanning and hardware GUIDS are created by punkbuster, not Auto-MBL. You agree to this by using the punkbuster software.

8. Teamwarfare admins can not use this software to download .cfg's from your pc. Still doesn't mean we won't ask for it if necessary.


Some Auto-MBL servers you most likely have been on {EmS}, FSK405, 6gb|, {WC}, [OMC]. Surprise!! I'm sure there are others, and even servers for other gametypes you have been on.

Good. Finally, something that can be done automatically instead of uploading everytime someone gets banned somewhere!

Also, what effect will this have on a server if we are playing a match and its it updating? Will it lag the server at all? I havent read all teh documentation on this, so looking for quick answers.

Have there been any issues where Auto-MBL locks up and the server crashes?
Funny how BV brings accuses others of getting ahold of rcon and messing with other servers. Hello pot, I;m kettle, you're black.
Originally posted by: [PoD] Hitman Arias
Good. Finally, something that can be done automatically instead of uploading everytime someone gets banned somewhere!

Also, what effect will this have on a server if we are playing a match and its it updating? Will it lag the server at all? I havent read all teh documentation on this, so looking for quick answers.

Have there been any issues where Auto-MBL locks up and the server crashes?


I've been running ambl for a few months now and it's never crashed my server nor has it cause me any problems locally on my pc.


{EmS}Annihilator
TeamWarfare Competition Manager
Urban Terror | Game Admin
annihilator@teamwarfare.com


2. Auto-MBL connect to a server using ftp settings, just as if you were connecting through Internet Explorer or Cute FTP or any other ftp software

Exactly my point. I ran this before on my server in a different game. You can actualy see the log files. It usualy detects your game files only. And don't get me wrong. By doing this, punkbusted has full acess to all your shit. Im not afraid of anything. I know they get over a million file logs a day, but my serial ID on my hardrive is being tossed. I don't feel to comfortable with that.

Have a admin please talk to me on mIRC. PM me
This thing doesnt scour your system for information. You add the info and direct it to where it needs to go. AS it has been posted already;

1. Auto-MBL will not hack your system and transfer sensitive information from your pc to another pc. It is not capable to do that.

2. Auto-MBL connect to a server using ftp settings, just as if you were connecting through Internet Explorer or Cute FTP or any other ftp software.

3. Other people are unable to see any of the settings inputed into the Auto-MBL through any means, eg: server logs.

4. Auto-MBL will not ban you for the sake of a admin wanting to ban you from all servers. It only bans legit punkbuster bans.

5. MD5 scans only the game directory of the game your playing online. It also only looks for specific files. It can not scan anywhere else
Originally posted by: cA*BlueVenom
2. Auto-MBL connect to a server using ftp settings, just as if you were connecting through Internet Explorer or Cute FTP or any other ftp software

Exactly my point. I ran this before on my server in a different game. You can actualy see the log files. It usualy detects your game files only. And don't get me wrong. By doing this, punkbusted has full acess to all your shit. Im not afraid of anything. I know they get over a million file logs a day, but my serial ID on my hardrive is being tossed. I don't feel to comfortable with that.

Have a admin please talk to me on mIRC. PM me


Again, Auto-MBL using ftp upload pbbans.dat to your pb folder, thats all it will do. Streaming will send the pb.log to punksbusted repository. The repository will scan the pb log for new pb kicks, and compare them to the current pbbans file. If a new kick is present it adds it. When your client requests a update it downloads the new pbbans.dat and then reloads the pbbans file. At no point or at any point will streaming or uploading download any serial numbers or any other info from your pc. The only file transfered are those mentioned. MD5 will not even transfer a file, it just scans the files for certain file names, and other checks.

If you need a one on one session BV pm me on irc, #twl_q3ut on Gamesurge
Post edited by Mav{WC} at 10/9/2004 7:13:02 PM

OK, answer your PM's I got tons of questions
it has to get your serial number man. Why would someone use the same ip and guid when they were caught hacking? It takes your serial number from your hardrive and bans you. Therefore if im correct, it can take information from your hardrive if it was requested =/. I just don't understand why this is needed? How do you know if everyone else is doing it? meaning they are putting it in there ftp server. How do you know if their company has enough space to load all these text logs full of pb bans, which I may add, it will cause lots of lag.

Why doesn't punkbuster manualy update cheaters using PB? I manually update my server, may I just give the server cfg to eveyone that includes pb bans ect? This is not needed.. adding multiple guid and ip to ban list during matches will exceed the maximum capacity for one server. You should manualy update once a week. I just don't see any need for this. Plz answer your pm mav, thanks!
I (and anyone else) can easily confirm that a server is streaming to Auto-MBL
Auto-MBL bans GUID and IP not HD.
Auto-MBL does not cause lots of lag.
Auto-MBL will be used on all servers playing TWL matches starting November 1.


{EmS}Annihilator
TeamWarfare Competition Manager
Urban Terror | Game Admin
annihilator@teamwarfare.com


not mine
how can you tell if im running it or not? You cant! unless u lied and are actualy seeing our server information and player HD serial number and ip and guid. so likewtf
If your server is streaming, which we will check, then your using it.
Another check is by a simple request of your pbbans.dat file. It shoul d closely resemble ours.

Sorry I missed you pm BV, it arrived at 1:30 am here. A little late for me.
Post edited by Mav{WC} at 10/10/2004 11:06:21 AM

OMG bv quit it!
if a server admin wants your .cfg there is a pb command to download it to the game server.
as to auto-MBL it stands for "Master Ban List" thats all it does, it updates the "Master Ban List" and they give you a I.D. so they know where the info that they are getting is from.
--==## Who Frags Ya? baby ##==--
You can't get my config. I highly doubt that you can. Try, be my guest you alface
Originally posted by: |Annihilator|

I just want to make it clear that neither TeamWarfare nor SID are running this service. This is complety operated by http://www.punksbusted.com. The only information being passed back and forth are banlists and md5tool check both of which reside on the game server not the client intermediary. If you are still worried about having your pc in the loop (it basically just transfers files between the game server than punksbusted's server) you can always just setup Auto-MBL to run directly on your game server. This is a service used by many people across many games. No one can look at you cfg, no one can see your rcon (which you don't even have to enter, it's simply a convience option). This is simply a tool that will reduce the number of hackers playing in our matches.


Since I have a curious mind, I have a few questions:

1) You say TWL isnt using this software.. however are you requiring that all servers run it? Or is it something that auto runs because of PB?

2) How many hackers has PB actually caught in its time? It seems to me that in all the time I've been in gaming most of all that they have done is all smoke and mirrors. I've yet to see them come out with any factual evidence or numbers supporting all the hassle that they've put this game through and every other game.

3) I dunno about you.. but dont most ppl have FTP access turned off to their boxes? It seems extraodinary to have to have it on (even to a specific directory), in order to just play a game.

Aus
Originally posted by: AusBlokee
Originally posted by: |Annihilator|

I just want to make it clear that neither TeamWarfare nor SID are running this service. This is complety operated by http://www.punksbusted.com. The only information being passed back and forth are banlists and md5tool check both of which reside on the game server not the client intermediary. If you are still worried about having your pc in the loop (it basically just transfers files between the game server than punksbusted's server) you can always just setup Auto-MBL to run directly on your game server. This is a service used by many people across many games. No one can look at you cfg, no one can see your rcon (which you don't even have to enter, it's simply a convience option). This is simply a tool that will reduce the number of hackers playing in our matches.


Since I have a curious mind, I have a few questions:

1) You say TWL isnt using this software.. however are you requiring that all servers run it? Or is it something that auto runs because of PB?

2) How many hackers has PB actually caught in its time? It seems to me that in all the time I've been in gaming most of all that they have done is all smoke and mirrors. I've yet to see them come out with any factual evidence or numbers supporting all the hassle that they've put this game through and every other game.

3) I dunno about you.. but dont most ppl have FTP access turned off to their boxes? It seems extraodinary to have to have it on (even to a specific directory), in order to just play a game.

Aus


1. streaming automatically runs, by sending the pb logs to the punksbusted repository. It is a few commands in the pbsv.cfg

2. Currently my ban list contains over 300 GUIDs, COD contains over 2000. Just not as many hacks or people hacking in Q3 as there was. They are still there thou. This helps in keeping them off all servers used by Teamwarfare Teams.

3. This has nothing to do with people personnel pc's. You can run the client on your personnel pc, and connect to the server ftp. I have yet to see a server without ftp access.

Hope that helps Aus.

Well im guessing you can count our server's out of this as well. Our server's are donated to us from a friend that runs them. So its up to him whether or not to do it. Also another server is PreY's. So they can decide what they want to do.
Originally posted by: HoVa_01
Well im guessing you can count our server's out of this as well. Our server's are donated to us from a friend that runs them. So its up to him whether or not to do it. Also another server is PreY's. So they can decide what they want to do.


Just to clarify, it is nothing intrusive to the server. It is simply a few extra commands in the pb cfg and a automatic update to a existing file pbbans.dat. The interface/client is run from your very own pc. It connect via ftp to upload files, just as if you were uploading a map. No harm will ever come to the server by this software.

If you feel you need more clarification, feel free to pm me.
mav, your attempt along with TWL admins to try and do this won't work. Simply because server companys don't feel comfortable giving ftp access to people.

Being that said, you will turn a lot of clans away because of this. That simple man=/
Originally posted by: cA*BlueVenom
mav, your attempt along with TWL admins to try and do this won't work. Simply because server companys don't feel comfortable giving ftp access to people.

Being that said, you will turn a lot of clans away because of this. That simple man=/


huh!, what server company or server provider doesn't give ftp access. Being unable to uplaod files to your own server is just silly. Ftp is one of the main items required to host servers, without it no one will rent from you. I know I wouldn't.
Post edited by Mav{WC} at 10/11/2004 1:05:21 AM

Originally posted by: cA*BlueVenom
mav, your attempt along with TWL admins to try and do this won't work. Simply because server companys don't feel comfortable giving ftp access to people.

Being that said, you will turn a lot of clans away because of this. That simple man=/


Clans won't run when this gets implemented. The UrT community has been, for as long as I have been around anyways, asking for SOMETHING to be done about cheaters. When Punkbuster came out, everyone thought it was the frikking Mesiah. But alas, that wasnt the case.

People are afraid of change, its human nature. this should be given the chance to work, not knock it down before it even gets off the ground. TWL seems like they are trying everything they can do, along with our help, to make it more enjoyable playing. This and to give some sort of piece of mind I guess.

IMO, we will work with whomever wants to catch cheats. Its frikking mind boggling that people will cheat and claim fame. Losers are what they are.

I signed up for an account at Punksbusted. I had one already but it got deleted because we are on a different server now. none the less, I downloaded the client and all that jazz, am trying it out on my PC to see what it does. Plus, I will be asking our host about allowing us to implement it on the server through FTP.

Thats all it takes man. If you dont want YOUR server doing this, then the plain and simple truth is that when you have matches, you WILL play on a server that has this. Pretty cut and dry.



i really don't see the big deal here, unless there's something to hide or your using something you should'nt be.
if all its going to do is scan for info regarding pb realted crap. just seems like a lot of people getting nervous for nothing. if it does scan my harddrive i don't store anything of value on computer, pb is the last thing i worry about hacking my shit, you guys download from limewire and kazza, shit there the ones who will get in your shit faster then pb who has a hard time just keeping up with the known cheaters.
im a lil lost in all of this, but only thing i would liek to clarify is with this program, can it get a copy of your .cfg ?
The only thing Auto-MBL does, is transfer the pb.logs to the repository, and upload pbbans.dat to the pb folder. At no time does it venture anywhere else, but the pb folder.

And for those worried about "ahh, it will get my .cfg"..Surprise server logs have been doing that for a long time. Surprising how many people use scripts, and the scripts they use.

Also, why are you worried about your .cfg. You got bind etc. in there you shouldn't???
Post edited by Mav{WC} at 10/16/2004 3:14:43 PM
No, Kraken and I have some binds that are just private. Private information that we kept quiet for years, until the momo s2h started telling everyone. It's our cfg, it is private.
Well, Im reluctant to agree with BV right away. I know of MBL for the most part. Yet, i havent any experience with setting it up and such. One of my main questions and concerns is, Our server being run on a dedicated box at a DSL service company in Denver... What are the performance hits if any? I saw the word streaming... and all i could think is, exactly how much information is being streamed across. Also, as an admin- who would have access to this if any? And the last question... This being a private box, I dont have complete access to its ftp abilities. Actually, Ill be frank... there are no ftp abilities to this server whatsoever. So, how are the teams that dont have total complete access to the backend of boxes and servers supposed to get an extra port for this program, let alone install it and run it?

There is NO need to install this on teh box running your server if you dont want to. You can set up the client to work from your machine and update the pbbans.dat file on a periodic basis.

You CAn install the client directly on the box ( if your Server provider allows you to) and run it from there. If you have the client on your machine, all you need is the FTP info and password to access teh PB Folder. Everything this thing needs is INSIDE the PunBuster Folder. Not your server cfg, not your q3ut3config.cfg etc. Just Punkbuster.

AS has been said before, If you install teh client on your machine, you may experience some "lag" during updates, but this should be negated by using teh time feature in this program. Simply, dont update during a match!

I got much needed help today getting it running on a seperate machine of mine. It is streaming, and it shows the date and time that the last update occured. After it was set up ( I use the same connection to update as I use to play online BTW) I did not experience any out of teh ordinary issues while playing and I play ALOT!


I think some of the admins have left out a pretty big variable of their equation of doing a process such as this. For those saying its a success and such, theyre running multiple machines. How many users and players of this game on avg have multiple machines to their reach? Not that its a problem for me, but i know quite a few players on my team for example ; that only have one machine. It was also noted somewhere along these boards earlier that having it serverside was a must, if you wanted to use your home server as a match server. So thats definitely something I need to look at and possibly get setup. Also, i know for a fact, that... I shall not be giving a password to anyone i know within that box, due to the fact that i stated earlier, about it being at a well known DSL service office.

Understand i have nothing wrong with people updating their standards to further the games wellbeing in the name of anticheats. I just think that the season needs to be moved ahead maybe, so that the kinks of this are worked out.

how about them red sox!!!!!!!!!!
they won game 4 wOOt!!!!!!!!!!!!!!

oh yea i have no idea what u guys are talkin bout

Erzach over and out!!!!!
The issues of lag and having multiple machines are really not issues at all. I personally have neither. I simply run the Auto-MBL which does the update and then shut it down. I do this this at a convienent time once per week. It is a simple process which caused no problems. Best to give it a try and see what problems you encounter rather than everyone sit here and speculate.


{EmS}Annihilator
TeamWarfare Competition Manager
Urban Terror | Game Admin
annihilator@teamwarfare.com


Originally posted by: TheRealStryder
Also, i know for a fact, that... I shall not be giving a password to anyone i know within that box, due to the fact that i stated earlier, about it being at a well known DSL service office.


This is a valid concern. My understanding was that all teh TWL Admins needed was teh Clan ID from Punksbusted and the password that you gave to Punksbusted. IF its the password to teh FTP, we need to really consider this concern. If its the password to teh FTP, there is no way this is going to be handed out.This is a very understandable security concern. But again, if its just teh Punksbusted Clan ID and password, I have no problem with that.

Not sure why people thing we need any kind of password. We don't. All we need is your server ip, port and your PsB clan id to verify everything is setup properly.
Post edited by |Annihilator| at 10/18/2004 12:06:31 PM



{EmS}Annihilator
TeamWarfare Competition Manager
Urban Terror | Game Admin
annihilator@teamwarfare.com


much to the Admins...hehehhe...sometimes, you have to write something straightforward to get the point across!


Funny how it is written in plain english, in the Auto-MBL help file. Hmmmm, wonder if anyone read it.
No i've read it quite thoroughly actually, but being unfamiliar with the program as of my last writing, I mainly wanted to see the ends and outs and get perspectives on it.

would this be considered some type of spyware? lol. Can we just play the stupid game with out having other progs ruin the game? listen i know most of you love using theses 2nd or 3rd party softwares but ill tell you it lags my comp up. This is using a basic q3 or urt config. thats why people are laggin because of stupid progs like this. no one wants to play with theses progs that lag everything up. its so good that the ems server died like 10 times last night lol. ( not picking on ems )

probably dies while trying to update with AMBL. Stupid fucking program. If it was so good more than 30 servers would use it.
Only 1 person has to run the software and it doesnt have to be on the computer they use for gaming or you could put the software on your game server (which would be the best way). I do not see anything bad about this idea other than the fact that it takes time to set up. People shouldnt be using duplicate cd keys anyway. Q3 is around 10 dollars at your local walmart. If you have any questions or suggestions about any of this pm me on irc.