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1.3, other issues

Historical capture recovered from the Wayback Machine · captured 2003-03-11 · 5 posts
i actually played a match using 1.3 monday night. it took FOR EVER ER. the new bleeding rate needs to go, or ticket %'s need to drop.
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d.Maherdogg

http://demise.visionxtreme.net
#demise (gamesnet)
204.210.247.48
Really? Hmm, I'll get some peeps together for some testing in the next day or so. Thanks for the heads up!

- indica
TeamWarfare: Battlefield 1942 Lead Ladder Admin, Urban Terror Admin
Silicon Soldiers: Team Leader - #sis on irc.progameplayer.com
np. 2 hrs to play a 700-0 match is a bit long imo
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d.Maherdogg

http://demise.visionxtreme.net
#demise (gamesnet)
204.210.247.48
something i notice with the new patch is that tank fire seems to be off i dont know if its just me or what. not machine guns just main gun
[image]http://www.afn.org/~aadkins/sec_mem/jackalsig.jpg[/image]
Matches are much longer now. And for those that are not n00bs, like on a public server, have scores usually around 40+

I had a score of about 50 on Kursk, normal ticket ratio. The count down rate is way tooooooooooo slow.

5 posts recovered