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Punkbuster Settings

Historical capture recovered from the Wayback Machine · captured 2003-01-30 · 6 posts
Does everyone think that TWL should come up with a standard punkbuster config? And also, what are your suggestions on the settings?

Satoshi
TeamWarfare Admin

Ya that would be tight. I dont have any setting suggestions though.
Yes, I think it would be wise to have PB enabled and a standard config. Here are some settings I purpose:

pb_sv_enable //enables PB, use pb_sv_disable to disable it, disabled by default
pb_sv_autoss 1 //1 (enables) auto screenshots, 2 (disables auto screenshots), default 1
pb_sv_ssceiling 500 //number of screenshots taken before it restarts and overwrites old files, default 100
pb_sv_autossfrom 60 //min.# of secs. PB will wait before requesting a screenshot after the previous request from each player, default 60
pb_sv_autossto 360 //max.# of secs. PB will wait before req. a screenshot after the previous request from each player, default 1200 (20 min)
pb_sv_extchar 0 //disable allowing extended ASCII characters in nicknames, default 0
pb_sv_ssdelay 0 //no delay to take screenshot after server requests it
pb_sv_ssheight 800 //height of screenshot in pixels, default 240
pb_sv_sswidth 600 //width of screenshot in pixels, default 320
pb_sv_ssxpct 100 //x axis percentage of screenshot (100 = full height), default 50
pb_sv_ssypct 100 //y axis percentage of screenshots (100 = full width), default 50
pb_sv_ssrate 1 //sample rate specifies how many pixels get skipped to keep file size low, default 1
ran into a small problem here...

pb_sv_ssxpct and pb_sv_ssypct should be set to 50 instead of 100. If PB fails to get a screenshot at a higher res, it defaults to a lower res and will only capture a small portion of the lower right hand corner of the screen.

pb_sv_sswidth and pb_sv_ssheight should be at their default values also. People that can get higher res. screenshots, go for it... but high res. screenshots appear to be a problem with PB. Again, if it fails, it drops back down to a lower res it can handle so it doesn't hurt to try. Just be sure it's working OK before a match. :-)

pb_sv_extchar may spark up some controversy. It defaults to 0 (zero) which some people may not like. I've personally seen people with extended ASCII characters join servers... and the server did some strange things like make people all look up, or shoot off their alt fire button, M203 spamarama, friends bludgeon their friends they're following closely, etc. I've seen it do things like lag out the server also. I don't think the game handles those characters well and the default setting should be enforced.
Just as long as the damn cheaters are gone i don't care. I don't know enough about programming and how aimbots/wallhacks are made, but if PB has certain things set, shouldn't we leave em up? Seems to me that PB made the Walls for a reason...
|SNT| ~{Dorein}~
SENTINALS
Leave pb_sv_sswidth and pb_sv_ssheight at default. All you are looking for here is wallhacks. No need to increase the file size that much.
Post edited by obsidian- at 12/12/2002 3:49:34 PM

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smf>>obsidian
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