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News for CTF Players

Historical capture recovered from the Wayback Machine · captured 2002-08-06 · 13 posts
I'm aware of problems with Bespin Towers regarding spawn points. I'm re-releasing the map under the name Bespin Towers SE. The BSP file will have a different name, it will be bespintowers.bsp instead of bespinfort.bsp

I am also going to add bot-pathing so that all the servers which seem to run the map non-stop for days can actually have non-suicidal bots.

Other than that, the map is identical in appearance.

I'm also close to releasing Kashyyyk Tree Canopy, another CTF map, the problems i've previously had with compiling are just about fixed, so release should be quite soon.

Coo.. Is this going to official replace the bespinfort on TWL? Keep us posted.
Yes admin ruling on this one..since we have a match with that map coming up.
Nice ! Tree canopy sounds like its gonna be cool as hell
NCG is 4 3v3r, Raise up or bow down.
actually it was my plan to re-release all of the competition maps. if the theory is true that the locations have to be implemented into maps during construction then i was planning on rereleasing all the maps for teams. this way in the overlay it will say where your teammate is, also in teamchat it will tell you were your teammate is. this is my plan.

also xelnaga is a douchebag
Post edited by -Logan at 7/24/2002 6:54:11 PM
idea was already posted way back logan, with the team overlay and the location in the boards here
It cant be done with the map editor, you have to create a txt file with the numeric locations on the map and what you would like to name them, then you have to edit the source code to make it say the shit. I am working on a mod that adds that, allows coaches, timeouts etc. like OSP JK2
as cool as your picture is, it was 217KB, and removed. <3 Triston


<3

-HaZe
-HaZe,

Join forces? I've got an admin system built and functional, time-outs working, and game-tweaks. I'm just now starting on team-specing.
Post edited by [WD]Rage at 7/24/2002 8:25:28 PM
if you want though i just started looking at the source code so i am somewhat newbie, i will help you out tho . What i was saying pertained to what rhea did with osp in q3(best mod ever made-no CS is not better)
CS sux.

Stop Jaberin and get to work lol, Im all excited to see this stuff!
TWL admin, we supposed to use new map or no?
How the hell do you make or correct existing maps? It seems quite complicated. Where did you guys learn all this stuff?

13 posts recovered