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Official TDM Type Ladder Comment Thread

Historical capture recovered from the Wayback Machine · captured 2005-01-23 · 17 posts
Ok post your comments and suggestions here.










| Clan {Hfx} |CoD:UO - 64.237.63.133:28960 | MOH:AA - 66.55.134.23 |

Since muncher is founder and he never plays, I'll post my opinion. I like the idea of a random weapon/map TDM ladder....we would join. |SIGNED|
Post edited by .maverick. at 12/13/2004 1:48:11 PM

Here are mine....

1. Allow cinematic

2. Make it 6 v 6 again

3. 1 rocket limit
cinematic they say will be enabled for all ladders soon

and i think tdm ladder is good the way it is now: it took a lot of effort to get it back up, a new tdm ladder (and basically any new ladder unless it had drastic differences) will not work out as seen by 4v4
I know its far fetched to have it 6v6 again. I would like to see a 1 rocket limit put in place instead of none.
no rockets should stay, and 6v6 would be good but i think the 5v5 helps the ladder out
challenged team selects two maps and attacker picks final map and sides.
keep it no rockets, ive seen less camping so far....
how can we get more teams interested in the TDM Ladder?
you cant, theirs not that many teams left
Originally posted by: crocodile-
how can we get more teams interested in the TDM Ladder?


Have them play mohpa? 22 teams on the tdm ladder is pretty good considering how old mohaa is. MW/REV seems to pretty stable now. Looking forward to our 1st tdm match in over a year.
hahah yea, mohpa failed miserably in the competitive part of it.
Originally posted by: *evilxmaself-.
you cant, theirs not that many teams left


That depends on where you look. Have you ever considered playing TDM with a kill limit?
Post edited by Diabolik=VX9= at 1/5/2005 10:09:32 AM


Who is Tyler Durden?
That's not a bad idea...except a few teams who challenge will NEVER MOVE if they know that the opposing team can't win by a timelimit.

There should be a mod where both teams MUST get a kill every 45 seconds, and if you don't, you automatically lose. Then both teams must attack or else risk losing the match. And if your whole team can't get ONE kill within 45 seconds, you should quit the ladder cause ya suck.
Post edited by .maverick. at 1/5/2005 4:28:28 PM

Originally posted by: .maverick.
That's not a bad idea...except a few teams who challenge will NEVER MOVE if they know that the opposing team can't win by a timelimit.

There should be a mod where both teams MUST get a kill every 45 seconds, and if you don't, you automatically lose. Then both teams must attack or else risk losing the match. And if your whole team can't get ONE kill within 45 seconds, you should quit the ladder cause ya suck.


or just a kill every 45 secs not both teams ive played teams where they got like 10 kills the whole match while my team attacked them and they need a place to play also and u get better by playing people better then u
whats so bad about the 10 min timelimit? i mean it makes it harder for attacker and easyer for defender which is how it should be i mean like they earned that spot. i mean if ur a good team u should still be able to win when ur attacking u just need to play smart
Post edited by .load|elmo at 1/5/2005 6:58:27 PM
even 10 mins is very boring if no one attacks

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